Raja Koduri Leaves Intel as Chief Architect of GPU Division
Summary: Raja Koduri, the chief architect of Intel’s GPU Division, has left his position recently. This decision may bring a significant change in the future of the company’s GPU roadmap.
Raja Koduri’s departure and the reason for it
Raja Koduri was the Chief Architect of Intel’s GPU Division for about two years. He had joined the company in 2017 and had been leading the development of their discrete graphics products. However, in a recent announcement, Intel mentioned that Koduri had decided to leave the company to pursue other interests.
The exact reason behind his departure has not been disclosed by the company, but there have been speculations that this might be due to the less-than-expected success of Intel’s Xe discrete graphics cards.
The Impact of Koduri’s departure on Intel’s GPU roadmap
Koduri’s departure has raised concerns about the future of Intel’s graphics division. He was a respected and accomplished technology leader who had joined the company with a clear vision to build its discrete graphics capabilities. His departure might cause a delay in the launch of Intel’s upcoming discrete graphics products or a complete shift in strategy.
What the future holds for Intel’s Graphics Division
The future of Intel’s Graphics Division seems uncertain after Koduri’s departure. However, the company has stated that it remains committed to the development of its upcoming discrete graphics products, including the Xe-HP and Xe-HPG GPUs.
The company has also announced that it is planning to hire a new chief architect to lead the development of its discrete graphics products. The new hire will bring in fresh ideas and perspectives and help the company stay on track with its vision for its graphics division.
Conclusion
Raja Koduri’s departure from Intel’s Graphics Division has raised questions about the company’s future roadmap. However, the company remains committed to the development of its discrete graphics products, and the hire of a new chief architect is a step towards that direction. Only time will tell what the future holds for Intel’s Graphics Division, but one thing is certain- it will continue to innovate and contribute to the world of graphics technology.
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